In the late 1980s, amid the dimly lit arcades, one game redefined horror gaming forever. Splatterhouse unleashed players into a nightmare filled mansion as Rick Taylor, where every swing and strike against grotesque foes delivered an adrenaline rush. It’s visceral graphics and eerie soundscape set a new standard, pushing boundaries and offering a cathartic escape.
The talented MiSTer FPGA developer Jotego, in a recent Patreon post shared the following news:
‘Work started on JTSHOUSE, a Namco System 1 compatible core (Splatter House, PacMania, etc.). This is a very sophisticated system with four CPUs that can all talk to each other through several devices. This is quite unusual. Most arcade systems feature two CPUs and only one of them can talk to the other.’
As the anticipation builds I am sure many arcade horror fans are looking forward to delving back into the blood-soaked corridors of Splatterhouse on MiSTer.
Splatterhouse Arcade for MiSTer FPGA Work Started
In the late 1980s, amid the dimly lit arcades, one game redefined horror gaming forever. Splatterhouse unleashed players into a nightmare filled mansion as Rick Taylor, where every swing and strike against grotesque foes delivered an adrenaline rush. It’s visceral graphics and eerie soundscape set a new standard, pushing boundaries and offering a cathartic escape.
The talented MiSTer FPGA developer Jotego, in a recent Patreon post shared the following news:
‘Work started on JTSHOUSE, a Namco System 1 compatible core (Splatter House, PacMania, etc.). This is a very sophisticated system with four CPUs that can all talk to each other through several devices. This is quite unusual. Most arcade systems feature two CPUs and only one of them can talk to the other.’
As the anticipation builds I am sure many arcade horror fans are looking forward to delving back into the blood-soaked corridors of Splatterhouse on MiSTer.